
8+ years of Aberoth modding...
- ashnel3
Sorry for the wait, and I’ll explain myself in a moment; but Duplicis is nearly ready (See: When?).
If you’re a developer or just excited to try out scripting, further API documentation will be coming here shortly.
Duplicis is complete for average use:
We’re not Java developers, but besides our language preferences; the Java client is slightly harder to work on.
The Java client was compiled with javac and has had all of its metadata stripped.
In addition to that, I wanted scripting & plugins. While this is possible with Java, we had already invested significant time elsewhere.
Duplicis isn’t just a client, its an entire modding framework. The closest resemblance probably being RuneLite as its both: A native client (RuneLite.exe), and a MMO plugin API (RuneLite-xyz.jar).
MMO modding especially requires significant care (RuneLite Threatened to shutdown, 05/2018).
No Aberoth code is included with Duplicis, It fetches everything exactly as if it were the normal website. Everything was done with cleanroom tactics and dynamic patching; and the output has been meticulously combed for any anomalies.
In addition, the sheer size of this project has always been a battle for me. It’s a little difficult to convey just how many things go into a project like this. My passion has always been with design, and I wasn’t prepared to solve some of these fundamental computer science problems 10 years ago.
If you’ve been waiting that long btw; I’m so sorry.
I’m personally in the polish and testing phase at the time of writing.
We’ll have more time to work on the built-in plugins this upcoming month. Most need to be ported to the latest version.
We are planning on releasing a beta version some time in April 2026.
I’ll update you here if that changes. - Ash